BEYOND THE GAME: ANALYZING THE USEFULNESS OF GAMES TO PROMOTE LIFE SKILLS DEVELOPMENT

Autores/as

DOI:

https://doi.org/10.5216/rpp.v16i4.20539

Palabras clave:

games, physical education, life skills, jogos, educação física

Resumen

The current paper provides a reflection about games’ ‘power’ to promote both ‘good’ and ‘bad’ learning. The study is organized in three sections. First, the complexity of games’ nature is briefly introduced within diverse perspectives in order to provide an understanding why games are highly empowered. Second, an analysis of historical events and academic references show how games have been used to promote both good and bad events. Finally, two life experiences are presented in order to illustrate how games can provide opposite outcomes regardless of cultural differences. Thus, within a provocative reflexive, physical educators are encouraged to think what can be taught on their daily lesson that is “beyond” the learning of the game itself.

Descargas

Los datos de descarga aún no están disponibles.

Biografía del autor/a

  • Mauro Henrique André, Universidad de Auburn
    Doutorando em Educação Física / PhD Candidate in Physical Education

    Department of Kinesiology

    Physical Education
  • James Lloyd Mandigo, Brock University

    Doctor in Philosophy - Physical Education

    Department of Applied Health Sciences

    Physical Education

Publicado

2013-12-20

Número

Sección

Ensaios

Cómo citar

ANDRÉ, M. H.; MANDIGO, J. L. BEYOND THE GAME: ANALYZING THE USEFULNESS OF GAMES TO PROMOTE LIFE SKILLS DEVELOPMENT. Pensar a Prática, v. 16, n. 4, 20 dic.2013.